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UNI-STAR took a fundamentally different approach to monetization by prioritizing a Direct-to-Consumer (DTC) ecosystem from day one. Instead of relying solely on traditional app store purchases, the team introduced a fully integrated game hub alongside the game’s release, enabling direct engagement, segmentation, and checkout.
This early strategic shift not only unlocked new revenue streams but also provided long term resilience against platform risk.
High loyalty rates and subsequent net revenue increases were achieved through implementing some of Aghanim’s most effective platform features.

Hero Rush generated 24% of revenue off app in its first week and averaged 46% off app revenue share over the following three months. The setup also maintained 100% uninterrupted revenue flow, independent of platform constraints.
Launching with a DTC first mindset fundamentally changed how we think about monetization. Within the first week, nearly a quarter of our revenue was already off-app, but more importantly, we built a system we fully control.
