
SuperPlanet
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Vertigo Games, the studio behind the hit mobile FPS Critical Strike, wanted to meaningfully scale its direct-to-consumer (DTC) business and cut dependence on high platform fees. Their previous DTC efforts had delivered limited upside: low engagement, and minimal liveops flexibility held back meaningful growth.
Partnering with Aghanim, Vertigo Games launched a fully personalized, globally compliant game hub that transformed how players engaged, purchased, and returned.
The result: a frictionless, high-performing DTC channel that enables fully compliant link-outs cross platform, globally.
Aghanim introduced its game hub framework, combining personalization, live-ops, loyalty rewards, and global Merchant-of-Record services.

Critical Strike generated 175% higher off-app revenue than the previous provider from month one. Average check increased by 19%, 40% of players visited the game hub in the first week, and the rollout maintained zero downtime across all markets.
Aghanim didn’t just replace our webshop, it rebuilt our DTC approach into a real growth engine. Faster returns, cleaner operations, and materially more revenue. And it wasn’t just lift from moving spend offapp: our per-player earnings and average check increased in a way that finally made DTC scalable.
